Wesnoth logo
Wesnoth Units database

Fencer

(image)

Fencers belong to a school of thought that considers the armor most soldiers wear in combat to be their own worst enemy. While armor can only soften a blow, evading it leaves the defender completely unharmed. Being able to reliably dodge any offensive move is a luxury only afforded to the fit of body, and then only to those who endure rigorous training.

Outfitted with only a dagger and saber, fencers are light on their feet and useful in many situations where their armor-bound peers are at a disadvantage. They take relish in dancing circles around troops like heavy infantry, mocking the weight of their full armor.

Special Notes: This unit's skill at skirmishing allows it to ignore enemies' zones of control and thus move unhindered around them.

Advances from:
Advances to: Duelist
Cost: 36
HP: 28
Movement: 6
XP: 42
Level: 1
Alignment: lawful
IDEOA Fencer
Abilities: skirmisher
(image)saber
blade
4 - 4
melee
Resistances:
blade-30%
pierce-20%
impact-20%
fire0%
cold10%
arcane20%
TerrainMovement CostDefense
Flat160%
Frozen240%
Unwalkable9920%
بُسْتان الفُطر270%
تلال270%
جبال370%
جبال منيعة9950%
رمال240%
ساحلي250%
غابة270%
قرية170%
قصر170%
كهف250%
مستنقع240%
مياه ضحلة240%
مياه عميقة9930%